Locked to 60 fps
Project: Submarines » Devlog
The application consumed 100% of cpu core. It had unlocked fps rate. I locked to 60 fps. It does not make any sense to render 100 or more frames per second.
Save energy, save trees, save whales. :)
Files
project-submarines-windows 64 bit.zip 14 MB
Version 6 May 19, 2019
project-submarines-linux 64 bit.zip 16 MB
Version 4 May 19, 2019
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Project: Submarines
Pure Pvp multiplayer submarine fight
Status | In development |
Author | davidpeterworks |
Genre | Action |
Tags | 2D, Multiplayer, PvP, submarine, Vector |
More posts
- Dedicated test server - Just press join to play.Mar 06, 2021
- Shader error fixedJun 21, 2019
- Does Waving shader create motion sickness?Jun 19, 2019
- Limited torpedoes and ammo pickupsMay 20, 2019
- Initial versionMay 18, 2019
Comments
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Nice, energy saving is important!